Wowhead recently took a trip to Thunder Isle’s Treasure Room to check out this new scenario, as mentioned by Blizzard on their Under Development page for patch 5.2. Blizzard’s page describes it as a “single-player loot-grabbing scenario”, so it seemed like a good spot for Perculia and friends to check out! As previously mentioned in the patch notes, the Treasure Room is one of the many things unlocked by gaining a lead in the War Effort on your server’s copy of the Isle of Thunder, principally by carrying out different daily quests. Getting ahead in the War Effort also allows access to the Lightning Forge, one of many new Blacksmithing additions.
The scenario is located in the Thunder King’s Citadel, and has two steps, which were pretty simple at the time of writing:
Stage 1 – Speak to Taoshi
You will only have a limited amount of time to gather as much treasure as you can. Speak to Taoshi when you’re ready to begin.
Final Stage – Reach the Exit
Grab as much treasure as you can and reach the exit before the timer expires.
Looking at the image above, the treasure chests not only appear pretty clearly, but also appear very unencumbered by any enemy mobs. It’s highly unlikely that this will remain the case! Wowhead’s venture into the scenario also revealed more rooms whose doors were opened by levers, some of which were a considerable distance from their target doors. There’s also an achievement to open ten chests in the scenario which implies that they’re far harder to get to than the header image might imply.
Loot so far has included things like Spirits of Harmony, Elder Charms (note: not the new Mogu charms), and the stones used to summon patch 5.2′s rare bosses. Of course, this is PTR, so the loot tables could vary considerably before this launches on live servers. All in all, it looks like a fun scenario, and perhaps the first attempt at using the solo scenario technology in anticipation of the much-vaunted Proving Grounds feature!
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