Fable: The Journey is for “serious” gamers, according to developer Lionhead Studios. In an update to the game’s website, Lionhead said the Kinect-required game was built for those who don’t want to simply “jump around their living room.”
“If you own a Kinect–or are planning on buying one in the near future–and you are a serious gamer who doesn’t want to jump around their living room, then this is the game to look out for,” reads the update, designed to reveal the game’s box art (at right).
Today’s statement is a change from the messaging Lionhead used at Develop 2011 in July, 2011. At the event, Lionhead lead artist Tak Sato explained that Fable: The Journey would be lighter and more accessible than past Fable games. He added that Lionhead reduced the adult humor that was a staple of previous Fable titles, and that the game was being aimed at a broader audience than before.
[UPDATE] Speaking to Eurogamer, Fable creators Simon and Dene Carter defended Fable: The Journey. The brothers called criticisms of the game “unfair.”
“It’s unfair that game’s getting a lot of stick,” Simon Carter said. “It looks great. What they’re trying to do, by marrying core gaming with Kinect, is obviously tricky. It’s a difficult control mechanism to get into core gaming. I think they’re doing a great job.”
“We all know it’s a franchise. We all know it’s a brand,” Dene Carter added. “The fact somebody wants to do something a bit different with that brand while we’re waiting for the next big game, that doesn’t seem like something people should get too angry about. If you don’t like it, don’t buy it.”
Simon Carter explained, “When Mario Kart came out, nobody was going, what?! There’s no jumping! That’s not the next Mario game! What are you talking about Miyamoto! I hate you! I’m going to burn your house down and kill your children!”
A release date for Fable: The Journey has not been announced. For more on the game, check out GameSpot’s latest coverage.